![]() So yes, I loved My Time at Portia, which is why I jumped at the chance to take a look at My Time at Sandrock - the upcoming sequel to the original game. But most of my admittedly fuzzy memories just center on the warm, happy feeling that I got playing the game, endlessly pursuing the ability to make bronze plates, or enough sheep hides to create a new jacket. I definitely did some combat - I remember clearing a cave of bad guys and stealing all their stuff. I did my best to attend town functions when they occurred (the town has its own schedule of activities, parties, and festivals, which you can attend or miss as you see fit). I seem to remember futzing around with farming a little bit, but spending most of my time obsessively mining for lost relics. It's been a few years since I went down the Portia rabbit hole, but I do have very fond memories of the game. Most of these missions involve building stuff, which - by nature of needing new materials and building techniques - pushes the player further and further out into the open world. Over the course of the game, they become more and more involved with life in the town, meeting the various denizens of Portia and doing favors and missions for them. Players arrive in town as a new "builder", and after a few early missions to learn the ropes, they are set free to follow whatever pursuits tickle their fancy. The setup is simple, but the hooks are strong. Over the past few years, Partia has become a cult hit, arriving on just about every platform to quiet success the game currently has a Very Positive rating on Steam with 29,000 reviews. But unlike a lot of the wannabes and hangers-on, Portia is a stellar game, capable of standing on its own without riding any coattails. ![]() My Time at Portia, for those that haven't played it, is one of those town simulators that cropped up following the success of Stardew Valley - feeling kind of like a cross between that game and Animal Crossing. I was gonna put some serious hours into Portia, and I knew it pretty early. ![]() For a game this fun and addictive, I wanted to sprawl on the sofa. So hooked, in fact, that I scurried over to my TV and bought a second copy of the game on PlayStation 4. ![]() I took the plunge on PC, and was immediately hooked. I guess it just looked friendly and relaxing, which can be nice sometimes when you are in between AAA shoot-em-up bangers. I'm not certain what got me to try Portia, but one day I did. I'm fairly certain I got the game in a Humble Bundle, or through one of the other various means that cause games to pile up in my library with me being only half aware of it. After the dust settled, the independent towns and cities signed a treaty forming the Alliance of Free Cities in Atara, the new capital city.I stumbled upon My Time at Portia, the first game in the "My Time at" franchise, almost by accident. They won but not before the Free Cities lost three towns during the two-year war. Ethea and the neighboring country, Barnarock, came together to defend the Free Cities border as many of its people were originally from these countries and had good relations. Duvos is technologically advanced with superior weapons, something the Free Cities have avoided because of history. This was about 80 years ago from when My Time at Portia takes place.Īround 13 years later, these towns came together quickly when the Duvos Empire was set on taking their resources. Eventually, new towns and cities formed, such as Portia, although they were still independent at the time. Those who returned home spread word about these new places causing many of the bolder citizens to move to these new settlements to see for themselves or start businesses. Because of how uninhabited these places were, resources like food and water were abundant and the weather was much more stable.
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